Our product will many target gamers aged 18-24. We will also avoid the usage of too much field specific lexis in order to not exclude people who are not too familiar with video games. Furthermore, despite our target age we will refrain from showing any explicit content as to allow younger audiences to view the film as well.
Fortunately, gaming attracts a variety of people, meaning there is no one specific group we must include. People from the working class to the upper class can play video games, though we will be focusing on a middle class character.

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